Unity Sideproject
10 May, 2020 - 1 min read
c# movement script & concept art
Unity
Animated Gif
Script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class playerMovement : MonoBehaviour
{
public float moveSpeed = 5f;
public Rigidbody2D rb;
public Animator animator;
Vector2 movement;
// Update is called once per frame
void Update()
{
movement.x = Input.GetAxisRaw("Horizontal");
movement.y = Input.GetAxisRaw("Vertical");
animator.SetFloat("Horizontal", movement.x);
animator.SetFloat("Vertical", movement.y);
animator.SetFloat("Speed", movement.sqrMagnitude);
}
void FixedUpdate(){
rb.MovePosition(rb.position + movement * moveSpeed * Time.fixedDeltaTime);
}
}
Game Name | Release Date | Rating |
---|---|---|
Just a Knight | Never | 5/5 |